Mon Jan 26, 2015 3:51 pm
#1347469
TLRippon wrote:FSX is very graphic intensive. We use a piece of hardware to stretch over 2 screens and two other outputs to drive the projector and Operator station as a result we have a Xeon processor with 12 cores and bucket loads of RAM, Stacks of memory on the graphics cards too.
FSX won't use more than two CPU cores unless you tell it to. So make sure you check this:-
http://www.flightsim.com/vbfs/showthrea ... ost1778937
I'm not happy with the projection so we are moving to 3x50" LCD TV's placed closer to the windows to give an immersive experience and a 45 degree view.
This should be a lot better to be honest. Projection is only worth doing if you're doing it properly (curved screen, anamorphic lenses and so on).
I'm considering the move to X-Plane but I read lots of flack about it on the enthusiast forums.
Well, the long and short of it is that FSX is dead. It has had no development for many years now. If you want to stick with the FSX ecosystem, you could have a look at Lockheed Martin Prepar3D.
Bear in mind that you can try X-Plane at no cost, so you can give it a whirl.
Fancy a project Steve?
My problem is that I too often say yes to things like that and now have no life!